July 18, 2014

Add interactive electronic control to a Labyrinth game with Arduino

Labyrinth games are a lot of fun, and can be a challenge when trying to move the ball around the maze against the clock, or perhaps during the motions of a party. However they're also a prime candidate for hacking, and Instructables member tripletray has demonstrated a great version of this.

The game in question has a heavy-duty servo to rotate each axis of the board, which are controlled via a Wii Nunchuk-style controller via an Arduino. Furthermore a solenoid is used to control the flow of new game balls to the centre of the maze.

It's an interesting experiment in creating interactive remote-control devices, and with little effort other input devices could be used such as an accelerometer or joystick module. For more information including the Arduino sketch - visit the project Instructable page. And for more, we're on facebookGoogle+, and twitter - so follow us for news and product updates as well. 

 Have you been reading about Arduino and would like to understand more so you can work with projects like the example above, but not sure where to start? Then order one of our Experimenter's Kit for Arduino: 

The package includes a wide variety of parts, sensors and modules including: a servo motor, lights, buttons, switches, sound, sensors, breadboard, wires and more. Furthermore a Freetronics Eleven Arduino-compatible board is included to make this an extensive hobby experimenter, inventor and starter kit. 

However we don't leave you alone to figure it all out, included is a great project and instruction booklet, plus access to a supporting web page and software examples. In other words - this is everything you need to get started for a fun range of electronics and Arduino related projects! So to get started or for more information and to order, check out the product page.

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