January 24, 2014

Hacking Sony PSOne controllers for use with Arduino

Old games consoles never die... well sometimes they do. And at that point there are a few options to hack them back to life, and a great example is reusing the controllers to work with our Arduino platform. This has been demonstrated by Instructables member Finnio who documents the process of breaking down the controllers from a Sony PSOne, so that you can access the dual thumbsticks and read their position with analogue inputs.

This is ideal if you're creating a remote control for robots, or anything else that needs more control than is available from simple buttons. The results are demonstrated in the following video:

For complete instructions about this hack, check out the Instructable page. And we're on twitter and Google+, so follow us for news and product updates as well. 

Another take on analogue game controllers is to use an accelerometer - allowing you to make a gravity-sensing game controller which is easy with our AM3X:

With this module you can measure various movements and changes in g-force. This tiny 3-axis accelerometer module can operate in either +/-1.5g or +/-6g ranges, giving your project the ability to tell which way is up. Ideal for robotics projects, tilt sensors, vehicle dataloggers, and whatever else you can dream up. It even has a "zero g!" output to detect when the device is in free-fall, so you could connect that to an "interrupt" pin on an Arduino to have your project react immediately if it's dropped! For more information and to order, visit the product page.

Leave a comment

Comments have to be approved before showing up.